Gaming for uncertainty
The game explains the benefits of expressing uncertainty when making predictions and possible ways to make decisions under uncertainty. The game includes prediction and decision problems from daily life that players can relate to, and a fictional game scenario that involves decision making under climate uncertainty, where there is a need to consider the balance between social, economic, and environmental impacts.
Link to get access to the game and a description:
Ullrika Sahlin (PI), Lund University, Sweden
Igor Kozine, DTU, Denmark
Melanie Kreye, DTU, Denmark
Anthony O’Hagan, University of Sheffield, UK
Matthias Troffaes, Durham University, UK
Boris Schonfeldt, Vejle municipality, Denmark
Igor Linkov, Carneige Mellon University, US
Rajiv Vaid Basaiawmoit, Aarhus University, Denmark
Rasmus Bååth, Lund University
Hampus Söderström, Den Nya Verkligheten (game developer)
Olaf Mosbach-Schulz, EFSA
Peter Gärdenfors, Lund University
Students in e.g. environmental science, risk engineering.